Marc Keever has been writing about video games since 2015. He is an avid fan of horror, sci-fi, and fantasy-themed games of all kinds, He loves covering these genres, indie games, as well as ...
Game engine Unity has announced it will begin charging developers a fee every time a user installs their game. That's even if someone's just installing games they already own on a new computer.
Faith writes guides, how-tos, and roundups on the latest Android games and apps for Android Police. You'll find her writing about the newest free-to-play game to hit Android or discussing her paranoia ...
Unity angered lots of game developers earlier today when it unveiled its upcoming Unity Runtime Fee program, which takes a cut every time a Unity game is installed. It is particularly harsh for ...
Game developers aren't happy with a new policy from Unity that will cost developers a small fee every time someone downloads a game built on Unity's game engine. It's called the Unity Runtime Fee, and ...
Mobile game developers and publishers, with hundreds of games and millions of installs, are protesting Unity’s new controversial install-based pricing model by turning off ad monetization services for ...
Developers will be charged a flat rate based on how many times their game is installed, no matter if that install is attached to a sale. Developers will be charged a flat rate based on how many times ...
Developers of games using the Unity Engine will have to pay a fee for each install from January. This decision has angered developers across the industry, forcing Unity to clarify the company’s stance ...
Earlier this week, Unity announced a change to its business model, which has caused some game developers to drop f-bombs all over social media in response, and others to speak out with less abrasive ...
Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user,” the ...