It’s hard to imagine a sector of the economy that isn’t touched by the need for innovative thinking in digital learning. Corporate modules, military training, P-12 curricula, online and hybrid college ...
Associate Teaching Professor Cecil Joseph remembers the first time he taught physics in one of UMass Lowell’s Technology ...
People who work in the design and imaging field are responsible for designing, organizing, and producing print and Web-based media for business, communication, publishing, manufacturing, entertainment ...
Have you or your program conducted and completed the analysis steps? Then, you are ready to begin the Backwards Design process for creating your course and developing learning goals, objectives, and ...
Technology plays a pivotal role in transforming K-12 teaching and learning in the digital age, offering innovative tools that enhance engagement, personalization, and efficiency. From interactive apps ...
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The new “question-of-the-week” is: What are helpful guidelines to keep in mind when using tech in the classroom? Ed tech is popular, and “cool,” but how can we make sure it brings added value to ...
Assistive technology—from visual timers to help students with learning differences keep track of their schedules to digital captioning software for those with hearing difficulties—can improve outcomes ...
The ATLAS Institute’s Professional Master of Science and Doctor of Philosophy degrees in creative design and technology prepare students to become multidisciplinary leaders versed in real-world design ...
As an instructor in the University of Wisconsin-Platteville’s School of Education, Jessica Brogley is teaching the next generation of teachers — those who will carry forward the continuous ...
Design and Technology (D&T) is one of those subjects that everyone has heard of but few people know anything about. As a D&T graduate, secondary teacher and primary coordinator, I see a subject ...
This graduate-level, introductory course provides an overview of the theoretical and practical foundations that inform learning, design, and technology. Course content and activities are designed to ...