The days of going to a store to shop or browsing online may soon be over. Virtual reality technology has the power to transform the shopping experience. From transporting customers to another world to ...
“We didn’t have an answer for how to get started in VR for cinema” says Oculus CEO Brendan Iribe. So a year ago Oculus hired Pixar veterans to form Story Studio, which will create and release VR ...
In a world recovering from a pandemic, customer engagement is essential for the survival and long-term success of small businesses. As such, the use of interactive technologies to establish meaningful ...
Those who are old enough to remember VRML, will recall that the the technology rode the wave of virtual reality hype in the 90’s, fusing the burgeoning world wide web with a vision of dragging the ...
While the VR market is growing rapidly, many entrepreneurs still believe that opening their own VR arena is too expensive. But the industry has changed radically – the barrier to entry has dropped ...
Emily Standley Allard on MSN
Full Dive AR and VR: How Businesses Can Use Them to Connect with Customers
The full dive VR will bring customer experience to the next level. And of course, it is a distinct competitive advantage for ...
After hyping everyone up recently with a short teaser video, eye-tracking specialists Tobii have revealed more details and video examples their eye tracking in action at GDC, including integration ...
With its ability to simulate realistic conditions and create an immersive environment, virtual reality allows users to learn and have experiences in an environment that’s both engaging and safe. While ...
There's a budding relationship between virtual reality and marketing. In 2016, one of the first ways that many people will be introduced to VR will be through product marketing, and as an extension, ...
Elyse Betters Picaro is the former Editor-in-Chief of Pocket-lint and the former Operations Manager for Valnet's Consumer Tech brands, including Pocket-lint, Android Police, and XDA. She is based in ...
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