Physics- Character Physics has always been a strong point for Rockstar gamer. Rockstar took the unusual step of integrating euphoria physics middleware into the rage engine in Grand Theft Auto 4. Rage ...
During a recent conversation with Eitan Grinspun, I found myself wondering whether he is more obsessed with food or with movement. But then I realized it doesn’t matter, because his detailed ...
Android O will introduce a new animation class that will allow developers to create smoother, more natural object movements, as revealed by a set of development documents published by Google earlier ...
It’s a shame I never paid attention in physics class because outside of Walter White’s school of chemistry, physics might be the coolest type of science around. It’s okay though. BBC Science Club has ...
Havok will provide its physics and animation tools to developers working on Wii U. Havok Physics is arguably the most recognisable in-game physics engine — a small field, admittedly — and has powered ...
London-based startup Latent Technology has raised $2.1 million to build the next-generation animation technology for virtual worlds and game characters. The startup uses AI-based animation technology ...
Ryan is a tech/science writer, skeptic, lover of all things electronic, and Android fan. In his spare time he reads golden-age sci-fi and sleeps, but rarely at the same time. His wife tolerates him as ...
A recent interview has shed light on some new gameplay and animation mechanics in Max Payne 3. "We've introduced a left trigger over the shoulder aiming feature where you can zoom in a bit closer and ...
Havok, the premier provider of interactive software and services to digital creators in the games and movie industries, today announced the release of Havok 5.5 at the 2008 Game Developer's Conference ...
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