A popular graphics standard is getting an upgrade today as Khronos Group unveils Open GL 3.1 as well as an open standard for 3-D positional audio for mobile devices. OpenGL, which competes with ...
SUNNYVALE, Calif. — Apr. 5, 2010 — AMD (NYSE: AMD) today continued its proud tradition of driver firsts, announcing widespread support of the recently-published OpenGL® versions for Windows® 7, ...
This powerhouse could process 1 million triangles per second and render 240 million pixels per second. Its total number crunching power was about 0.64 billion floating operations per second. Twenty ...
This driver is aimed at developers to start coding to the new OpenGL 3.0 and GLSL 1.30 features. These features are not enabled by default. They can be enabled using ...
August 6th, 2012 – Los Angeles, SIGGRAPH 2012 – The Khronos™ Group today announced the immediate release of the OpenGL® ES 3.0 specification, bringing significant functionality and portability ...
Khronos Announces OpenGL ES 3.0 Spec - Get Ready For Faster, Better-Looking, More Desktop-Like Games
Eric is a freelance writer and an OG 'round these parts. Since leaving Android Police, his work has been in Lifehacker, The New York Times, OneZero, PCMag, and a bunch of other places. Catch him on ...
Apple has taken the first steps toward completely killing OpenGL and OpenCL in Mojave in favor of its own Metal technology. Buried in the developer's documentation section, Apple made the declaration ...
The Khronos Group has released two new versions of its 3D graphics APIs. The mobile-oriented OpenGL ES specification has been given a major upgrade to version 3.0, and the desktop OpenGL specification ...
SUNNYVALE, Calif. — Apr. 5, 2010 — AMD (NYSE: AMD) today continued its proud tradition of driver firsts, announcing widespread support of the recently-published OpenGL® versions for Windows® 7, ...
This driver is aimed at developers to start coding to the new OpenGL 3.0 and GLSL 1.30 features. These features are not enabled by default. They can be enabled using ...
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